Black Art of Video Game Console Design, The

Afbeeldingen

Artikel vergelijken

  • Engels
  • Paperback
  • 9780672328206
  • 12 december 2005
  • 984 pagina's
Alle productspecificaties

Samenvatting

Written for the programmer and/or hobbyist interested in software game development, to understand the hardware games are implemented on, this book takes you on a journey from atomic semiconductor theory to the design and construction of basic video game consoles. It teaches you how to design your own game console including.

Written by Computer Scientist Andre' LaMothe, the world's best selling game programming author, The Black Art of Video Game Console Design breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time! The Black Art of Video Game Console Design is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on. This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation systems and much more. The Black Art of Video Game Console Design with 800+ pages covers everything you need to know to design your own game console including: • Basic atomic physics and semiconductor theory primer. • Introduction to circuit analysis; current, voltage, and resistance. • Analog design using discrete components. • Digital electronics and Boolean algebra. • Physical hardware construction and prototyping techniques. • Combinational logic and advanced integrated circuit building blocks. • Finite state machine design. • Computer architecture and design. • Understanding and using microprocessors and microcontrollers. • Developing software for embedded systems. • Designing video (NTSC/VGA), audio, and input device systems. • Interfacing and communications. • The complete design and discussion of numerous game systems including the XGameStations! CD-ROM Contains • PCB and circuit simulation tools. • All necessary data sheets. • Demos and source code. • Complete designs to numerous embedded systems including the XGameStations.

Productspecificaties

Inhoud

Taal
en
Bindwijze
Paperback
Oorspronkelijke releasedatum
12 december 2005
Aantal pagina's
984
Illustraties
Nee

Betrokkenen

Hoofdauteur
Andre Lamothe
Hoofduitgeverij
Sams Publishing

Vertaling

Originele titel
The Black Art of Video Game Console Design

Overige kenmerken

Editie
1
Extra groot lettertype
Nee
Product breedte
188 mm
Product hoogte
50 mm
Product lengte
231 mm
Studieboek
Nee
Verpakking breedte
188 mm
Verpakking hoogte
50 mm
Verpakking lengte
231 mm
Verpakkingsgewicht
1592 g

EAN

EAN
9780672328206

Je vindt dit artikel in

Taal
Engels
Boek, ebook of luisterboek?
Boek
Studieboek of algemeen
Algemene boeken
Nog geen reviews

Kies gewenste uitvoering

Bindwijze : Paperback

Prijsinformatie en bestellen

Niet leverbaar

Ontvang eenmalig een mail of notificatie via de bol app zodra dit artikel weer leverbaar is.

Houd er rekening mee dat het artikel niet altijd weer terug op voorraad komt.

Lijst met gekozen artikelen om te vergelijken

Vergelijk artikelen