Auteur:
Lee Sheldon
Lee Sheldon
- Engels
- Hardcover
- 9781435458444
- 09 juni 2011
- 284 pagina's
Samenvatting
Discover how to engage your students and raise their grades and attendance in your classroom. THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is your detailed guide to designing any structured learning experience as a game. Written for professional educators or those learning to be educators, here are the tools to engage and excite students by using principles learned in the development of popular video games. Suitable for use in the classroom or the boardroom, the book features a reader-friendly style that introduces game concepts and vocabulary in a logical way. You don't need any experience making games or even playing games to use this book. Yet, you will learn how to create multiplayer games for any age on any subject. Bring your classroom into the 21st century!
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Inhoud
- Taal
- en
- Bindwijze
- Hardcover
- Oorspronkelijke releasedatum
- 09 juni 2011
- Aantal pagina's
- 284
- Illustraties
- Met illustraties
Betrokkenen
- Hoofdauteur
- Lee Sheldon
- Tweede Auteur
- Lee Sheldon
- Hoofduitgeverij
- Cengage Learning, Inc
Overige kenmerken
- Editie
- International Edition
- Extra groot lettertype
- Nee
- Gewicht
- 803 g
- Product breedte
- 184 mm
- Product hoogte
- 19 mm
- Product lengte
- 235 mm
- Studieboek
- Ja
- Verpakking breedte
- 195 mm
- Verpakking hoogte
- 241 mm
- Verpakking lengte
- 50 mm
EAN
- EAN
- 9781435458444
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- Engels
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