Java 2 Game Programming

Java 2 Game Programming
  • Engels
  • Paperback
  • 9781931841078
  • Druk: 001
  • december 2001
  • 793 pagina's
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Productbeschrijving

With the power of today's personal computer, game developers no longer need to rely on low-level tricks to write computer games. Increasingly, object-oriented programming languages, such as Java, are being used to create cutting-edge games. Java 2 Game Programming gives you an inside look at how Java can be used to create powerful gaming applications more quickly and easily than ever before. With topics ranging from Java basics for newbie Java programmers to advanced coverage of animation and scene management, this book has it all. Put your new skills to use as you create a fully functional 2D game development engine and sample game. Get ready to take your programming skills to the next level as you master the concepts you need to create the hot new game of tomorrow!

Productspecificaties

Inhoud

Taal
Engels
Bindwijze
Paperback
Druk
001
Verschijningsdatum
2001-12-15
Aantal pagina's
793 pagina's
Illustraties
Met illustraties

Betrokkenen

Auteur
Thomas Petchel Petchel
Co-auteur
Petchel
Uitgever
Cengage Learning, Inc

EAN

EAN
9781931841078

Overige kenmerken

Oorspronkelijke releasedatum
2001-12-15
Thema Subject Code
UDX

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