How Computer Games Help Children Learn How Video Games Can Help Children Succeed
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Auteur:
D. Shaffer
D. Shaffer
Co-auteur:
James Paul Gee
- Engels
- Hardcover
- 9781403975058
- 25 februari 2007
- 242 pagina's
Samenvatting
How Computer Games Help Children Learn shows how video and computer games can help teach children to build successful futures - but only if we think in new ways about education itself.
How can we make sure that our children are learning to be creative thinkers in a world of global competition - and what does that mean for the future of education in the digital age? David Williamson Shaffer offers a fresh and powerful perspective on computer games and learning. How Computer Games Help Children Learn shows how video and computer games can help teach children to build successful futures - but only if we think in new ways about education itself. Shaffer shows how computer and video games can help students learn to think like engineers, urban planners, journalists, lawyers, and other innovative professionals, giving them the tools they need to survive in a changing world. Based on more than a decade of research in technology, game science, and education, How Computer Games Help Children Learn revolutionizes the ongoing debate about the pros and cons of digital learning.
How can we make sure that our children are learning to be creative thinkers in a world of global competition - and what does that mean for the future of education in the digital age? David Williamson Shaffer offers a fresh and powerful perspective on computer games and learning. How Computer Games Help Children Learn shows how video and computer games can help teach children to build successful futures - but only if we think in new ways about education itself. Shaffer shows how computer and video games can help students learn to think like engineers, urban planners, journalists, lawyers, and other innovative professionals, giving them the tools they need to survive in a changing world. Based on more than a decade of research in technology, game science, and education, How Computer Games Help Children Learn revolutionizes the ongoing debate about the pros and cons of digital learning.
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- Bindwijze
- Hardcover
- Oorspronkelijke releasedatum
- 25 februari 2007
- Aantal pagina's
- 242
- Illustraties
- Nee
Betrokkenen
- Hoofdauteur
- D. Shaffer
- Tweede Auteur
- D. Shaffer
- Co Auteur
- James Paul Gee
- Hoofduitgeverij
- Palgrave Macmillan
Vertaling
- Originele titel
- How Computer Games Help Children Learn
Overige kenmerken
- Editie
- illustrated edition
- Extra groot lettertype
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- Product breedte
- 155 mm
- Product hoogte
- 25 mm
- Product lengte
- 235 mm
- Studieboek
- Ja
- Verpakking breedte
- 159 mm
- Verpakking hoogte
- 25 mm
- Verpakking lengte
- 241 mm
- Verpakkingsgewicht
- 499 g
EAN
- EAN
- 9781403975058
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