Handbook of Computer Game Studies

Afbeeldingen

Artikel vergelijken

  • Engels
  • Hardcover
  • 9780262182409
  • 01 juni 2005
  • 451 pagina's
Alle productspecificaties

Samenvatting

New media students, teachers, and professionals have long needed a comprehensive scholarly treatment of digital games that deals with the history, design, reception, and aesthetics of games along with their social and cultural context. The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives. Contributors come from cognitive science and artificial intelligence, developmental, social, and clinical psychology, history, film, theater, and literary studies, cultural studies, and philosophy as well as game design and development. The text includes both scholarly articles and journalism from such well-known voices as Douglas Rushkoff, Sherry Turkle, Henry Jenkins, Katie Salen, Eric Zimmerman, and others.Part I considers the prehistory of computer games (including slot machines and pinball machines), the development of computer games themselves, and the future of mobile gaming. The chapters in part II describe game development from the designer's point of view, including the design of play elements, an analysis of screenwriting, and game-based learning. Part III reviews empirical research on the psychological effects of computer games, and includes a discussion of the use of computer games in clinical and educational settings. Part IV considers the aesthetics of games in comparison to film and literature, and part V discusses the effect of computer games on cultural identity, including gender and ethnicity. Finally, part VI looks at the relation of computer games to social behavior, considering, among other matters, the inadequacy of laboratory experiments linking games and aggression and the different modes of participation in computer game culture.

Productspecificaties

Inhoud

Taal
en
Bindwijze
Hardcover
Oorspronkelijke releasedatum
01 juni 2005
Aantal pagina's
451
Illustraties
Nee

Betrokkenen

Hoofdauteur
Joost Raessens
Hoofdredacteur
Joost Raessens
Tweede Redacteur
Jeffrey Goldstein
Co Redacteur
Joost Raessens
Hoofduitgeverij
Groothandel
Co Uitgever(s)
WIL

Overige kenmerken

Editie
illustrated edition
Studieboek
Nee
Verpakking breedte
223 mm
Verpakking hoogte
33 mm
Verpakking lengte
289 mm
Verpakkingsgewicht
1477 g

EAN

EAN
9780262182409

Je vindt dit artikel in

Boek, ebook of luisterboek?
Boek
Taal
Engels
Beschikbaarheid
Leverbaar
Studieboek of algemeen
Algemene boeken
Nog geen reviews

Kies gewenste uitvoering

Bindwijze : Hardcover

Prijsinformatie en bestellen

De prijs van dit product is 20 euro. Dit is een tweedehands product.
Alleen tweedehands
Goed
Handbook of Computer Game Studies <p>Hardcover, in excellent condition. With illustrations.</p>
Uiterlijk 8 mei in huis
In winkelwagen
  • Bestellen en betalen via bol
  • Prijs inclusief verzendkosten, verstuurd door Antiquariaat Boek2.nl
  • 30 dagen bedenktijd en gratis retourneren

Lijst met gekozen artikelen om te vergelijken

Vergelijk artikelen