GameMaker: Studio 100 Programming Challenges Studio 100 Programming Challenges
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Auteur:
Ben Tyers
- Engels
- Paperback
- 9781484226438
- 11 februari 2017
- 210 pagina's
Samenvatting
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML.
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.
Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!
You will:
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.
Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!
What You'll Learn
Who This Book Is For
GameMaker and GameMaker: Studio users and coders.
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.
Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!
You will:
- Upgrade your skills with each specific game application coding challenge
- Create many different game events, action or scenarios
- Code for many different kinds of game applications or themes from space to adventure to sports to fantasy
Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.
Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!
What You'll Learn
- Upgrade your skills with each specific game application coding challenge
- Create many different game events, action or scenarios
- Code for many different kinds of game applications or themes from space to adventure to sports to fantasy
Who This Book Is For
GameMaker and GameMaker: Studio users and coders.
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Inhoud
- Taal
- en
- Bindwijze
- Paperback
- Oorspronkelijke releasedatum
- 11 februari 2017
- Aantal pagina's
- 210
- Illustraties
- Nee
Overige kenmerken
- Editie
- 1
- Extra groot lettertype
- Nee
- Product breedte
- 182 mm
- Product hoogte
- 17 mm
- Product lengte
- 256 mm
- Studieboek
- Ja
- Verpakking breedte
- 178 mm
- Verpakking hoogte
- 17 mm
- Verpakking lengte
- 254 mm
- Verpakkingsgewicht
- 463 g
EAN
- EAN
- 9781484226438
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