Unity 5.x 2D Game Development Blueprints Ebook Tooltip

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  • Engels
  • E-book
  • 9781784396534
  • 30 september 2016
  • Adobe ePub
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Samenvatting

Explore the features of Unity 5 for 2D game development by building three amazing game projects

About This Book
  • Explore the 2D architecture of Unity 5, and the tools and techniques for developing 2D games
  • Discover how to use Unity's 2D tools, including Sprites, physics, and maps, to create different genres of games
  • Practical tutorial on the intermediate and advanced development concepts in Unity 5 to create three interesting and fully functional games
Who This Book Is For

If you've got the basics of 2D development down, push your skills with the projects in this hands-on guide.Diversify your portfolio and learn the skills needed to build a range of awesome 2D game genres.

What You Will Learn
  • Explore and understand the vital role of sprites in 2D games
  • Move, animate, and integrate sprites into a 2D platform game
  • Set up User Interfaces (UIs) to keep track of the progress through the games
  • Apply 2D Physics to improve gameplay believability
  • Learn the foundation of Level Design and how to quickly create 2D Maps
  • Discover NPC design, event triggers, and AI programming
  • Create an epic strategy game, challenging all the skills acquired in the book
In Detail

Flexible, powerful, and full of rich features, Unity 5 is the engine of choice for AAA 2D and 3D game development. With comprehensive support for over 20 different platforms, Unity boasts a host of great new functions for making 2D games. Learn how to leverage these new options into awesome 2D games by building three complete game projects with the Unity game tutorials in this hands-on book.

Get started with a quick overview of the principle concepts and techniques needed for making 2D games with Unity, then dive straight in to practical development.

Build your own version of Super Mario Brothers as you learn how to animate sprites, work with physics, and construct brilliant UIs in order to create a platformer game. Go on a quest to create a RPG game discovering NPC design, event triggers, and AI programming.

Finally, put your skills to the test against a real challenge - designing and constructing a complex strategy game that will draw on and develop all your previously learned skills.

Style and approach

This is a practical and easy-to-follow guide that starts with the basics and gradually delves into the process of creating 2D games. With step-by-step instructions on how to build three games, followed by a detailed explanation of each example, you will understand the concepts not just in theory, but also by applying the knowledge you gain in practice.

Productspecificaties

Inhoud

Taal
en
Bindwijze
E-book
Oorspronkelijke releasedatum
30 september 2016
Ebook Formaat
Adobe ePub
Illustraties
Nee

Betrokkenen

Hoofdauteur
Francesco Sapio
Tweede Auteur
Abdelrahman Saher
Hoofduitgeverij
Packt Publishing

Lees mogelijkheden

Lees dit ebook op
Android (smartphone en tablet) | Kobo e-reader | Desktop (Mac en Windows) | iOS (smartphone en tablet) | Windows (smartphone en tablet)

Overige kenmerken

Editie
1
Studieboek
Nee
Verpakking hoogte
13 mm
Verpakkingsgewicht
441 g

EAN

EAN
9781784396534

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