Zbrush Creature Design Creating Dynamic Concept Imagery for Film and Games

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  • Engels
  • Paperback
  • 9781118024331
  • 04 mei 2012
  • 384 pagina's
Alle productspecificaties

Samenvatting

Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems.

Design Your Concepts in Live 3D

Still sketching ideas on paper? Start brainstorming with ZBrush, and you can design and sculpt your best ideas in dazzling 3D. In this unique, projects-based book, veteran 3D artist and author Scott Spencer shows you how to conceptualize for games, films, and toys using ZBrush to sculpt and paint in 3D and Adobe Photoshop® to finish. You'll create four distinct creatures while polishing your 3D painting, sculpting, rendering, and 3D printing skills, as well as reviewing the basics of design, form, color, and composition.

Learn professional techniques that enable you to create not only your own provocative 3D concepts, but also concepts for studio-scripted creatures that can be handed off, complete with 3D design assets, to studio production teams for further development. This is how many studios and concept artists operate today.

  • Review the basics of form, gesture, balance, proportion, and color

  • Recognize key terms—character vs. creature, thumbnails vs. maquettes, and others

  • Work from a brief—a director's written description of a character—and create a unique design in 3D

  • Hone your design skills by creating an alien, a bio-mechanical hybrid, a mystic, and a forest spirit

  • Learn how to select and add skin tones, fur patterns, and environmental effects

  • Master the latest techniques for sculpting a character for 3D printing to create a finished physical model of your character design

  • Leverage the power of ZBrush and Photoshop for designing in today's fast, budget-driven development pipelines

Use high-quality references to create fantasy characters grounded in reality

Combine the power of ZBrush and Photoshop to create dynamic character concept imagery

Learn expert techniques for creating detailed creature designs

The accompanying DVD includes all the files you need to complete the projects in the book, along with helpful videos to drive home concepts.

Productspecificaties

Inhoud

Taal
en
Bindwijze
Paperback
Oorspronkelijke releasedatum
04 mei 2012
Aantal pagina's
384
Illustraties
Nee

Betrokkenen

Hoofdauteur
Scott Spencer
Hoofduitgeverij
Sybex Inc.,U.S.

Overige kenmerken

Extra groot lettertype
Nee
Product breedte
201 mm
Product hoogte
25 mm
Product lengte
249 mm
Studieboek
Ja
Verpakking breedte
203 mm
Verpakking hoogte
253 mm
Verpakking lengte
29 mm
Verpakkingsgewicht
1063 g

EAN

EAN
9781118024331

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Engels
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Bindwijze : Paperback

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