Writing Game Center Apps in iOS Bringing Your Players into the Game
Afbeeldingen
Sla de afbeeldingen overArtikel vergelijken
- Engels
- Paperback
- 9781449305659
- 14 juni 2011
- 70 pagina's
Samenvatting
Learn how to integrate Game Center features directly into your iPhone and iPad apps with the recipes in this short and concise cookbook. Each recipe gives you the solution and the code for adding features such as leaderboards, user authentication, achievements, multiplayer games and many others, using Apple's GameKit framework in the iOS SDK.
Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features. How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works. Recipes include techniques to: * Set up Game Center for an iOS App * Use block objects and Grand Central Dispatch to write Game Center apps * Authenticate a local player in Game Center * Use iTunes Connect to create leaderboards and achievements * Retrieve leaderboard and achievement information programmatically * Handle players' state changes in multiplayer games
Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features. How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works. Recipes include techniques to: * Set up Game Center for an iOS App * Use block objects and Grand Central Dispatch to write Game Center apps * Authenticate a local player in Game Center * Use iTunes Connect to create leaderboards and achievements * Retrieve leaderboard and achievement information programmatically * Handle players' state changes in multiplayer games
Productspecificaties
Wij vonden geen specificaties voor jouw zoekopdracht '{SEARCH}'.
Inhoud
- Taal
- en
- Bindwijze
- Paperback
- Oorspronkelijke releasedatum
- 14 juni 2011
- Aantal pagina's
- 70
- Illustraties
- Nee
Betrokkenen
- Hoofdauteur
- Vandad Nahavandipoor
- Tweede Auteur
- Vandad Nahavandipoor
- Hoofduitgeverij
- O'Reilly Media
Overige kenmerken
- Extra groot lettertype
- Nee
- Studieboek
- Nee
- Verpakking breedte
- 179 mm
- Verpakking hoogte
- 5 mm
- Verpakking lengte
- 231 mm
- Verpakkingsgewicht
- 150 g
EAN
- EAN
- 9781449305659
Je vindt dit artikel in
- Boek, ebook of luisterboek?
- Boek
- Taal
- Engels
- Beschikbaarheid
- Leverbaar
- Studieboek of algemeen
- Algemene boeken
Kies gewenste uitvoering
Kies je bindwijze
(2)
Prijsinformatie en bestellen
De prijs van dit product is 17 euro en 99 cent.
2 - 3 weken
Verkoop door bol
- Gratis verzending door bol vanaf 20 euro
- Ophalen bij een bol afhaalpunt mogelijk
- 30 dagen bedenktijd en gratis retourneren
- Dag en nacht klantenservice
Rapporteer dit artikel
Je wilt melding doen van illegale inhoud over dit artikel:
- Ik wil melding doen als klant
- Ik wil melding doen als autoriteit of trusted flagger
- Ik wil melding doen als partner
- Ik wil melding doen als merkhouder
Geen klant, autoriteit, trusted flagger, merkhouder of partner? Gebruik dan onderstaande link om melding te doen.